The ritual, from the final whistle to the ranking
Five moments between leaving the pitch and reaching the clubhouse bar. This is what your team actually has in front of them, screen by screen.
The five moments
Moment 1
Everyone fills in their ballot
The match is over, everyone is still at the edge of the pitch. Each player opens the app and names two team-mates: the best player, the worst player. Both are required, and each one asks for a written reason - that is what gets read aloud later. Your own name is not in your list: nobody votes for themselves. As long as the staff has not closed the votes, you can go back and change your ballot.
The ballot is written on your phone before it leaves: it goes out even if the network drops mid-send. The app then shows 'Offline - your vote will be sent when you reconnect'.
Moment 2
The counter climbs
One screen, one number: the ballots received, climbing while the team changes and drives to the clubhouse. No list of names, no 'three still missing' - the app does not know who played, it counts the ballots that came in, nothing else. The staff watches the counter; anyone can follow along and edit their own vote from the same screen.
Moment 3
The staff closes the votes, and that is final
'Team gathered at the clubhouse? Close the votes.' That move belongs to the staff - the coach, the manager, the captain, whoever you made staff in the team. A player opening the same screen reads 'Only the team staff can close the votes.' The confirmation says how many ballots will be counted: read that number before you confirm. After that, no ballot gets in, not even from the one still driving over. It is irreversible, and nobody can undo it.
Moment 4
The ballots are read one by one
The screen switches to full-screen navy: the phone becomes the prop for the reading, and everyone gathers around it. One ballot at a time - the best with its reason, the worst with its own - never saying who wrote them. The staff moves through them, everyone else follows the same ballot on their own screen. The reading order was drawn at random when the ballot was submitted: whoever voted first is not read first. 'Interim ranking' shows at any point where the tallies stand across the ballots read so far. And nothing gets in the way: no sponsor appears during the count.
Moment 5
The last ballot settles the ranking
On the last ballot, 'Next ballot' becomes 'Ranking'. Two lists: the best player of the match and the worst, with ties marked T2, T3 - never T1, and the next place is skipped. Below, 'What was said' gathers every reason, each under the name of the player it refers to, never under the name of whoever wrote it. The MVP can be shared as an image, in the team group or as a story; the worst-player ranking has no share button. That one stays in the changing room.
What the ritual leaves behind
You are already entering the match in order to count the votes. It may as well count for the rest of the season.
The match sheet
The score, then one goal per line: who scored, from open play, from a penalty corner or from a stroke, with the assist if you want to record it - a stroke has none. Green, yellow and red cards are added the same way. You cannot credit more goals than the score: the app stops you. Entering the sheet is reserved for the team staff; the club can take it over if you delegate it - never the vote, never a ballot, never your squad.
The season
Goals and assists feed the season rankings: scorers, assists, MVP votes, and the team record in wins, draws and losses. The sports season runs from August to July.
The ritual is free for the team, with no time limit. Season rankings and the full history are there for every team, whatever plan its club is on.
What aftermatch does not do
Said once, here, and not repeated elsewhere.
- No attendance list. The app does not know who played: it counts the ballots received, not the players present.
- Nothing on the opposition. No scorers, no cards - the match sheet only details your own side.
- The official calendar only arrives for teams entered in ARBH competition, and you link them to it once. The rest is added by hand; the opponent is picked from the register of Belgian clubs.
- No league table. aftermatch keeps your team's rankings, not the competition's.
- Counting needs a connection. Voting works without coverage - the ballot goes out once you are back online - but closing, reading and ranking all go through the server. A clubhouse with no signal is worth knowing about before the first match.
Run this at your club
The ritual is free for teams. We open your club and your first team by hand, then hand you the invitation link to paste into the group chat: you vote from the next match on.




